Post-Jam Updates
Bastet's Quest » Devlog
Finally time to include what has been left out during the tight schedule of the LD Jam. Transition and interaction polish, missing audio, animation triggering, UI element timings, welcome and final screens populated with hieroglyphs as were supposed to - a bunch of smaller tweaks overall.
And Bastet herself.
Bastet's Quest
Delaying the inevitable catastrophe
Status | Prototype |
Author | mavlac |
Tags | 2D, Cats, egypt, Grayscale, Ludum Dare, Ludum Dare 50 |
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